According to the latest market data from Counterpoint, the global VR/AR market showed a "divergent" trend in 2024: VR headset shipments declined for the third consecutive year, with weak consumer demand and technical bottlenecks continuing to suppress the market; while the AR sector faced overall pressure, the integration of AI technology and growth in specific niche categories injected new vitality into the industry. The report also points out that enterprise market demand and "AR+AI" collaborative innovation will be the key forces driving breakthroughs in immersive technology.
I. VR Market: Third Consecutive Year of Decline, Shifts in Leading Pattern
In 2024, global VR headset shipments fell by 12% year-on-year, marking the third consecutive year of decline for the VR market since 2022. Counterpoint analysis suggests that three core issues—sluggish consumer demand, limitations in hardware performance, and insufficient supply of high-quality content—are the main factors restricting market recovery. Ordinary users still perceive VR as merely an "entertainment tool," while shortcomings of existing devices in weight (most products exceed 500g), battery life (less than 3 hours of single use), and interactive experience, coupled with the lack of blockbuster content (no hit products following Beat Saber), have led to a sustained decline in users' willingness to pay.
1. Performance of Leading Manufacturers: Meta Maintains Dominance, Apple's Hype Fades
Despite the overall market pressure, the competitive landscape among leading manufacturers still showed distinct differences:
2. Chinese Manufacturers: Betting on Enterprise Market for Differentiated Growth
II. VR Future: Short-Term Challenges Remain, Breakthroughs Await Dual Upgrades in Technology and Content
The report also emphasizes that despite these challenges, the technical potential of "spatial computing" remains promising. If future VR hardware can achieve "weight reduction to below 300g and battery life extension beyond 5 hours" while addressing content supply issues through AI-generated content (AIGC), the VR market is expected to reach a recovery inflection point.